To help parents practice supporting skills for boosting their children's learning performance, I designed a mobile simulation and collecting game that created an informative and entertaining learning experience to engage parents.
Update: This project is extended to be my thesis project. Check it out on my thesis page!
Individual Project
Evidence-Centered Game Design | Theory of Change | Cognitive Design | Affective Design | Social Design | Narrative Design | Evaluation Design
Tool: InVision
Role-play simulation game
Players act as foster parents, interact with alien babies to practice parenting skills. This role-play simulation helps the learner to transfer the tacit parenting knowledge to real-life situations.
Narrative-driven quests
Challenging parenting scenarios are well-ordered in short stories to scaffold learning. The escalating difficulties of the storyline allow the learner to experience the flow states with a sense of novelty.
Collecting mechanics
The baby collection plays as an incentive, encouraging parents to spread attention to the diversity of 21st-century skills development. It conveys the idea of not-a-single-definition of the children's success.
Positioning for the future
I selected a futuristic theme to emphasize on the preparation of future learning, instead of immediate school performances. The long-term benefits of parents’ vision are visible and tangible in the zoomed out lifespans of the characters.
Creating a positive environment
To ease parents’ anxiety and open their minds to learn under stressful circumstances, I adopted a bright and cute visual design style. This positive emotion will be evoked when parents meet similar situations in their life.
Forming a learning community
I embedded an in-game forum to create a trustful social circle. Players can share understandings and experience, build identities, and grow together.
Game Prototype (InVision)
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